Sketch-based Interfaces and Modeling


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The input drawing typically includes non-flat silhouettes and occluded parts. We exploit the sketching conventions used in anatomical drawings to infer depth and curvature from contour and skeleton curves extracted from the sketch. We then model the set of branching vessels as a convolution surface generated by a graph of skeleton curves: while these curves are set to fit the sketch in the front plane, non-uniform B-spline interpolation is used to give them smoothly varying depth values that meet the set of constraints.

The final model is displayed using an expressive rendering method that imitates the aspect of chalk drawing. We discuss the future use of this system as a step towards the interactive teaching of anatomy. Document type : Conference papers. Reading desks and facilities Computer workstations Printing — photocopying — scanning Wireless LAN Interactive whiteboards Study cubicles Workstation for the blind and visually impaired.

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SBIM 2014 - International Symposium on Sketch-Based Interfaces and Modeling

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Sketch2Scene: sketch-based co-retrieval and co-placement of 3D models (SIGGRAPH 2013 Presentation)

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10. Sketch-based Modeling and Assembling with Few Strokes

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Sketch-based Interfaces and Modeling Sketch-based Interfaces and Modeling
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